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	<link>http://www.makeliferock.com</link>
	<description>iOS Development and Technology</description>
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		<title>#iOSdevCamp2011 SETIquest Waterfall project</title>
		<link>http://www.makeliferock.com/events/iosdevcamp2011-setiquest-waterfall-project/</link>
		<comments>http://www.makeliferock.com/events/iosdevcamp2011-setiquest-waterfall-project/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 19:01:55 +0000</pubDate>
		<dc:creator>Stefan</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[iOS]]></category>

		<guid isPermaLink="false">http://www.makeliferock.com/?p=42</guid>
		<description><![CDATA[I was exited to work at the iOSDevCamp with Jon Richards from the SETI institute in Mountain View on the Waterfall-Spaceout project to gamify their scientific studies. github.com/setiQuest/Waterfall-Spaceout Jon&#8217;s Blog posting: Waterfall-Spaceout]]></description>
			<content:encoded><![CDATA[<p></p><p><iframe width="640" height="390" src="http://www.youtube.com/embed/nmjyUd1WjEk" frameborder="0" allowfullscreen></iframe></p>
<p><img width="300" class="alignright" src="http://www.makeliferock.com/wp-content/uploads/2011/07/400px-Jon-and-stefan-at-iphonedevcamp2011.jpg"/><br />
I was exited to work at the <a href="http://www.iosdevcamp.org/">iOSDevCamp</a> with Jon Richards from the SETI institute in Mountain View on the Waterfall-Spaceout project to gamify their scientific studies.</p>
<p><a href="https://github.com/setiQuest/Waterfall-Spaceout">github.com/setiQuest/Waterfall-Spaceout</a></p>
<p>Jon&#8217;s Blog posting: <a href="http://setiquest.org/wiki/index.php/Waterfall_Spaceout">Waterfall-Spaceout</a></p>
<p><a href="http://www.flickr.com/photos/atow/5947340503/" title="iOSDevCamp 2011 Group Photo by tow_adam, on Flickr"><img src="http://farm7.static.flickr.com/6136/5947340503_34dca42eb9_z.jpg" width="645" height="427" alt="iOSDevCamp 2011 Group Photo"></a></p>
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		<title>OpenGL ES 2.0 Resources for iOS development</title>
		<link>http://www.makeliferock.com/opengl/opengl-es-2-0-resources-for-ios-development/</link>
		<comments>http://www.makeliferock.com/opengl/opengl-es-2-0-resources-for-ios-development/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 17:29:31 +0000</pubDate>
		<dc:creator>Stefan</dc:creator>
				<category><![CDATA[iOS]]></category>
		<category><![CDATA[Math]]></category>
		<category><![CDATA[OpenGL]]></category>

		<guid isPermaLink="false">http://www.makeliferock.com/?p=27</guid>
		<description><![CDATA[An permanent updated list of the articles, tutorials and resources I found relevant to diving into OpenGL ES 2.0 on iOS. Diney Bomfim From the guy who created NinevehGL the OpenGL drawing engine: All about OpenGL ES 2.x – (part 1/3) All about OpenGL ES 2.x – (part 2/3) All about OpenGL ES 2.x – [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>An permanent updated list of the articles, tutorials and resources I found relevant to diving into OpenGL ES 2.0 on iOS.</p>
<h4>Diney Bomfim</h4>
<p>From the guy who created <a href="http://nineveh.gl/">NinevehGL</a> the OpenGL drawing engine:<br />
<a href="http://db-in.com/blog/2011/01/all-about-opengl-es-2-x-part-13/">All about OpenGL ES 2.x – (part 1/3)</a><br />
<a href="http://db-in.com/blog/2011/02/all-about-opengl-es-2-x-part-23/">All about OpenGL ES 2.x – (part 2/3)</a><br />
<a href="http://db-in.com/blog/2011/05/all-about-opengl-es-2-x-part-33/">All about OpenGL ES 2.x – (part 3/3)</a><br />
<a href="http://db-in.com/blog/2011/02/khronos-egl-and-apple-eagl/">Khronos EGL and Apple EAGL</a><br />
<a href="http://db-in.com/blog/2011/04/cameras-on-opengl-es-2-x/">Cameras on OpenGL ES 2.x – The ModelViewProjection Matrix</a></p>
<h4>More Blogs</h4>
<p><a href="http://www.raywenderlich.com/3664/opengl-es-2-0-for-iphone-tutorial">Ray Wenderlich &#8211; OpenGL ES 2.0 For iPhone Tutorial </a><br />
<a href="http://iphonedevelopment.blogspot.com/2010/11/opengl-es-20-for-ios-chapter-4.html">Jeff LaMarche &#8211; OpenGL ES 2.0 for iOS, Chapter 4 &#8211; Introducing the Programmable Pipeline</a><br />
<a href="http://www.mobileorchard.com/getting-started-with-opengl-es-20-on-the-iphone-3gs/">Mobile Orchard &#8211; Getting Started with OpenGL ES 2.0 On The iPhone 3GS</a><br />
<a href="http://www.informit.com/articles/article.aspx?p=1232365">InformIT &#8211; Hello Triangle: An OpenGL ES 2.0 Example</a><br />
<a href="http://www.falloutsoftware.com/tutorials/gl/gl8.htm">OpenGL Lighting or How Light Sources Work (Long, In-depth Tutorial)</a><br />
<a href="http://adampreble.net/blog/2011/02/from-blender-to-iphone/">From Blender to iPhone</a><br />
<a href="http://altdevblogaday.com/2011/01/18/ios-shader-tricks-or-its-2001-all-over-again/">iOS shader tricks, or it’s 2001 all over again</a></p>
<h4>Videos and iTunes</h4>
<p><a href="http://deimos.apple.com/WebObjects/Core.woa/Browse/matcmadison.edu.3989485784.04638434143">Brad Larsons 3 hour lecture on OpenGL ES 2.0</a></p>
<h4>Books and PDF&#8217;s, Slideshows</h4>
<p><a href="http://www.khronos.org/files/opengles_shading_language.pdf">The OpenGL ES Shading Language [PDF]</a><br />
<a href="http://linear.ups.edu/download.html">A First Course in Linear Algebra [PDF]</a><br />
<a href="http://ofps.oreilly.com/titles/9780596804824/index.html">iPhone 3D Programming &#8211; Developing Graphical Applications with OpenGL ES [O'Reilly HTML online]</a><br />
<a href="http://www.slideshare.net/dugla/3d-graphics-on-iphone-2541020">3D Graphics on iPhone &#8211; Slideshow</a></p>
<h4>Mathematics</h4>
<p><a href="http://chortle.ccsu.edu/VectorLessons/vectorIndex.html">Vector Math for 3D Computer Graphics</a></p>
<h4>Various Collections of links and resources</h4>
<p><a href="http://www.ozate.com/events/openglesstudy/">Ozate: OpenGL ES Study Course &#8211; great list</a></p>
<h4>Open Source Game Engines and Projects</h4>
<p>The Oolong Engine is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone, the iPod touch and the iPad.<br />
<a href="http://code.google.com/p/oolongengine/">oolongengine</a><br />
<a href="http://code.google.com/p/whirlyglobe/">Whirlyglobe &#8211; A 3D earth display widget for the iPhone</a></p>
<p><br/></p>
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		<item>
		<title>SIGGRAPH 2011 Technical Papers Video Preview</title>
		<link>http://www.makeliferock.com/events/siggraph-2011-technical-papers-video-preview/</link>
		<comments>http://www.makeliferock.com/events/siggraph-2011-technical-papers-video-preview/#comments</comments>
		<pubDate>Fri, 15 Jul 2011 19:32:53 +0000</pubDate>
		<dc:creator>Stefan</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[SIGGRAPH]]></category>

		<guid isPermaLink="false">http://www.makeliferock.com/?p=20</guid>
		<description><![CDATA[Amazing Video of some technical papers submitted. Here is the complete list: www.siggraph.org]]></description>
			<content:encoded><![CDATA[<p></p><p>Amazing Video of some technical papers submitted. Here is the complete list: <a href="http://www.siggraph.org/s2011/for_attendees/technical-papers" title="www.siggraph.org/s2011">www.siggraph.org</a></p>
<p><iframe width="640" height="390" src="http://www.youtube.com/embed/JK9EEE3RsKM" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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